• hansl@lemmy.ml
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      1 year ago

      The study acknowledges that piracy is a way to play, but it isn’t legal. Basically we need an equivalent of the Library of Congress for video games, which is a reasonable request and conclusion. There is no way to play without ripping your own cartridges, and even that is still legally gray. See https://youtu.be/yj9Gk84jRiE

  • tallwookie@lemmy.world
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    1 year ago

    eh, just pirate the game. if it’s not available anywhere then it probably wasn’t worth having in the first place.

  • ThatGirlKylie@lemmy.world
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    1 year ago

    Still have a bag of old snes and n64 carts in my closet along with at least 1-2 snes and n64 consoles from my childhood.

    I would go to garage sales with my mom as a kid every weekend and I still do sometimes looking for clueless people throwing out old consoles.

    • FoxBJK@midwest.social
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      1 year ago

      I still have all my old N64 carts too. Worried that the internal batteries are dead and my childhood saves long gone.

    • 133arc585@lemmy.ml
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      1 year ago

      So why should the Library of Congress exist? Why should the Internet Archive exist?

      “They’re books, who gives a shit. Most things are lost over time.” “They’re web pages, who gives a shit. Most things are lost over time.”

      There’s value in record-keeping. People can analyze it on a technical perspective (like a literary analysis). People can enjoy old games (like reading a book from the 1500s). People can analyze trends in the industry. There are endless reasons why record-keeping could be useful, and you can never plan for all of them ahead of time.

      • Waraugh@lemmy.dbzer0.com
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        1 year ago

        Oh yes, let’s worry about saving the intellectual capitol of paper boy, frogger, etc. It’s meaningless bs that’s why it doesn’t matter.

        • evdo@lemmy.blahaj.zone
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          1 year ago

          There are far more valuable stories than those being told in video games.

          Even those examples have value. Knowing their history can do wonders for future gameplay design.

          So if we have the means to archive them, why not do it?

        • 133arc585@lemmy.ml
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          1 year ago

          Well I’m sorry you can’t fathom that there is potential future value in old games. I even said that we can’t know the future value of something like this, so the safest thing to do is to just preserve them as well as we can.

          Do you disagree with all of the explicit examples of ways it can be valuable that I laid out? Or do you simply want to assert the games are “meaningless” and ignore every way in which value can still be derived, or could be derived in the future, from them?

          I suspect you haven’t actually thought this through and are just being antagonistic for fun; that’s how it comes off, anyway.