• DrQuint@lemm.ee
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      1 year ago

      It’s not a joke. But it’s not sincere either.

      It’s a criticism.

      Because yes. People DO want brand tie-ins. Literally look at Fortnite. It peaks in popularity during brand tie-ins.

      • theneverfox@pawb.social
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        1 year ago

        Not brand tie ins, that’s like a coca cola ad on one of the walls. People don’t want brands, they want characters and IP… They want crossovers

    • skulblaka@kbin.social
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      1 year ago

      I’m thinking something along the lines of the Minecraft Lego sets for instance. Which, credit where it’s due, were pretty cool.

    • Matombo@feddit.de
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      1 year ago

      man I was jecking out the toy island recently and i saw a carrera oracle redbull race track right next to one with “non-lego” lego brick buildable cars and the mario kart themed one.

      I tell you: one day these crossovers and brand tie ins and market consolidation will lead us to the ultimate mono brand multiverse -> Think of Mario Raving Rabbits in Avenger costumes lego figures as playable characters in fortnite

  • mctoasterson@reddthat.com
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    1 year ago

    CS 1.6 was peak gaming. There were servers with Warcraft 3 mod where you could pick your race and level up to receive additional modded abilities and items, and it would save your progress over months. Not to mention the map customizations.

    Also, no paying for season passes or DLC, no paid skinpacks, no censorship or embedded ads or tracking. And custom porn sprays.

    EDIT: there were definitely skins, they were just free downloads from modders. And they were client side so you could see them but other players would just have their own skin or default for the same item.

    • Geth@lemmy.dbzer0.com
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      1 year ago

      So you’re saying there was new content all the time, it’s just that it was made by the community for the community.

    • wabafee@lemm.ee
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      1 year ago

      Man made me remember zombie escapes. Complete darkness, scary maps with zombie screams from another game. I used to play a lot of those.

    • misterundercoat@lemmy.world
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      1 year ago

      Source also had W3 mod. I remember a server that ran it on de_deathcookin for some reason, but it was so good.

      Also, glass maps. And this one server that ran 24/7 scoutzknivez low gravity gun game.

        • Bartsbigbugbag@lemmy.ml
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          1 year ago

          Titanfall is the only game I’ve seen that took surfing, and not only did it on purpose, but built the whole game around it. That’s why I love it so much, you literally just use your surf skills to fly around the maps like a fighter jet, doing dive bombs on people and just overall being a menace.

    • stephan@feddit.de
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      1 year ago

      This reminds me of wc3 mods run on fy_pool_day. Stupid fun with the overpowered HE nades

  • KᑌᔕᕼIᗩ@lemmy.ml
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    1 year ago

    We had mods. They’re a bit like skins and new content, only free and far more creative. They are what you call microtransactions today but you didn’t have to sell your right arm to get them because anyone could make them.

  • onlooker@lemmy.ml
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    1 year ago

    Trollbait, it has to be. “no brand tie ins” is genuinely hilarious to me. I’m picturing a videogame reviewer going like: “The game is an artistic and a technical milestone. The gameplay is also the smoothest we’ve seen so far. Unfortunately, the game does not feature a Ronald McDonald skin or even a Slurpee coupon, so we have to give it a 7/10”.

  • speaker_hat@lemmy.one
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    1 year ago

    It was pure gaming.

    No advertisments, no marketing, no extra costs.

    The only way to get better was to play more.

    How can it not be fun?

    Good ol’ days, thank you VALVE.

      • artaxthehappyhorse@lemmy.ml
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        1 year ago

        I believe the thank you was regarding the mod-friendly mindset of early valve. A section in the game menu for loading new mods and it shipped with a mod (TFC, which was based off a community mod for Quake)

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    1 year ago

    God I miss those times, it was all about skills. Cheating was also also extremely rare in CS (according to my memories) during the earlier 2000s. Loved that game

        • space@lemmy.dbzer0.com
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          1 year ago

          There still are community servers for old games like CS 1.6. Personally, I prefer CS:Source which feels less dated, controls feel much better, and the game works properly on widescreen monitors.

          The point is that there is still a dedicated player base. You can still play them.

  • Aceticon@lemmy.world
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    1 year ago

    I used to play LAN Quake at Uni before 3D graphics accelerating boards (and before that things like Pacman and Manic Miner on a ZX Spectrum and before that arcade games) and I ain’t a boomer.

    Boomer games are more like this

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    1 year ago

    I don’t even claim free season pass rewards because I couldn’t give a fuck less about your cosmetic trash. Gameplay is king in this household.

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    1 year ago

    Boomer entertainment is more playing the original castle Wolfenstein while smoking meth and beating your meat to tucker Carlson telling you you’re degenerate scum who’s going to hell.

      • GreenMario@lemm.ee
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        1 year ago

        Jedi Knight II had a tight mod scene. Every Star Wars character in the movies and books was made playable damn near with lots of new Star Wars themed maps and goofy shit to duel in. Good times.

  • Norgur@kbin.social
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    1 year ago

    I heard some weirdos switched de_dust and de_duat2 for de_aztec and cs_office sometimes. Avantgarde as fuck