• railway692@piefed.zip
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    9 days ago

    And then you pick what you thought was a harmless dialogue option, but instead it sets off a cutscene where you’ve insulted the Emperor and now must murder everyone in order to survive.

    • Buddahriffic@lemmy.world
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      8 days ago

      There’s a game I’ve played that was bad for this but I can’t remember which one it was. Like all options looked neutral and reasonable but would lead to the character doing wildly different things. Or ones that looked friendly would be the opposite. Like if you choose “Agree with them”, you might get “Yeah, you’re right, you fucking asshole.”

      Though it is a lot funnier describing it now than it was experiencing it, in the moment I was like “wait, no, wtf are you doing?”. Seems like a game designed more for people watching than the one playing.

  • FooBarrington@lemmy.world
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    9 days ago

    Me when starting my third playthrough of BG3: This time I’ll choose the evil options!

    Also me defending the grove: FUCK

  • Destide@feddit.uk
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    9 days ago

    I was thinking that the other day I can do literally anything and I always end up doing what I would hope I’d do if I had my characters power.

  • jaybone@lemmy.zip
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    9 days ago

    It’s not that I don’t want to hurt their feelings. In fact I really want to give the smartass sarcastic answer. But I’m worried I’m gonna fuck up my quest. Or make things unnecessarily difficult for myself.

    • CADmonkey@lemmy.world
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      9 days ago

      When that game came out my kid was about the age of the Little Sisters… I couldn’t make myself kill one.

  • Fleur_@aussie.zone
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    9 days ago

    Sometimes I feel like a bad person because I see posts like these of people given the freedom from consequence to be good or bad yet still choose to be good. Meanwhile when I play these games I love the fact that I can murder, steal and commit all manner of moral crimes.

    • Rekorse@sh.itjust.works
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      8 days ago

      I’d still be a bit concerned if your default mode in a ROLEPLAYING game is murder-hobo, but I’d let you explain it at least.

      • Fleur_@aussie.zone
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        8 days ago

        My playthroughs usually start with me being nice, then as I learn which characters I care about, what things I want and how people react to me being evil I become more and more of a “murder hobo” as you so eloquently put.

        As an example, in baldurs gate three I usually gaslight wyll into believing karlach is a devil so that he’ll kill her and I get a sweet piece of armour. My whole reason for doing this is that I find karlach annoying and the armour is pretty cool looking (and can be sold if I’m not using it)

        Same with astarion, killed off immediately because hes annoying, I like him best when he’s comically evil lo

        Edit: same with scratch lol. Don’t like dogs what can I say

        • Rekorse@sh.itjust.works
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          8 days ago

          I’d say that’s a bit more frugal than murder-hobo. Most people kill Gale though cause he won’t shutup.

          Edit: almost forgot he blows up. He stayed at camp then I guess. God he’s annoying.