(Saw this question asked on another popular link aggregation website and it got me thinking)

If you could play one game for the first time all over again, what would you choose? This might be because you want to do it all again, or because you don’t think you got enough out of it the first time. It could be experiencing the game exactly as you were back then, or experiencing a game with what you know now.

For me, it’s Legend of Zelda: A Link To The Past, experienced exactly as I was back in 1991.

Nothing comes close to how jaw-droppingly amazed I was by that opening sequence. The epic orchestral score, the cinematic rainstorm, creeping around in the dark… it was a generational leap above anything I’d played on 8-bit computers and consoles, and even the Megadrive. I’d love to play it again without thirty plus years of Nintendo/Zelda knowledge, or without knowing about the dark world.

  • 404@lemmy.zip
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    9 months ago

    OUTER WILDS.

    It’s a fantastic exploration game if you go in blind and I wish I could forget it all and explore it all again.

    • Dave@lemmy.worldOP
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      9 months ago

      Yeah, it really was amazing to play blind. We especially enjoyed the DLC… when we first realised what it was all about, it nearly blew our minds!

      • 404@lemmy.zip
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        9 months ago

        Yeah, I’ve never wtf’d so hard in a game as when I entered the thing and left the other thing in the DLC.

        That game was so well done and thought through.

    • Boxtifer@lemmy.world
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      9 months ago

      What’s sad is that I know I will forget the lore and the journey on how I figured out how I got to the end. But I don’t think I’ll forget the specifics for the ending.

        • lesnout27@feddit.de
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          9 months ago

          I got it in my library and only played for 10 minutes somehow. After reading als those comments maybe now it’s time to play it

  • straypet@lemmy.world
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    9 months ago

    The Outer Wilds.

    A game you can only play once and that one time is magical.

      • Balinares@pawb.social
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        9 months ago

        Spoilers. ❤️

        But seriously, maybe it just didn’t work for you and that’s okay. Nothing is everything to everyone.

      • 404@lemmy.zip
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        9 months ago

        It took me about two or three hours to learn to navigate and find my first “magical thing”. When I did I was hooked. But yeah it can be slow to start.

      • straypet@lemmy.world
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        9 months ago

        It’s definitely a slow start. The way it’s designed to allow discovery but not lead you too much makes the moments where points of data click and connect really powerful.

        It’s hard to talk too much about it without potentially spoiling the enjoyment one might take from it.

        But it’s not for everyone. But if it is for you, it’s really really something.

      • PixxlMan@lemmy.world
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        9 months ago

        Same story for me. I’ve heard it’s incredible so I guess I’ll have to try again sometime though. The start was just incredibly dull

    • Quazatron@lemmy.world
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      9 months ago

      I find Half-Life and Portal are some of the best games ever made regarding world building, story telling and general addictiveness.

      I keep coming back because I’ve never found any other game like those.

      • biofaust@lemmy.world
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        9 months ago

        I don’t how old you are, but the first one was the first very big implementation of scripted scenes. To see something happening in an FPS as in a movie was mind-blowing.

        The second one is just absurdly well designed. And the visuals are imbued of this Eastern European architecture and vibe that right now, walking the streets of Warsaw, I am gladly breathing in.

        • Quazatron@lemmy.world
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          9 months ago

          I’m old enough to have been stunned by games like Cybernoid and Exolon (oooh, so many colours and sprites and explosions), Elite (damn, actual 3D wireframe spaceships!), Driller (wow, actual solid 3D at 0.5 frames per second!), Wolfenstein (actually playable 3D, with sprites), Doom (this changes everything), Quake (full 3D, nothing can improve on this), all the Half-Life franchise (you can also have a story to go with the shooting? who knew?), Portal, Portal 2 and The Talos Principle (puzzle games can have riveting stories) and finally Skyrim (damn, this thing is huuuge!). So yeah, I’m old. :-)

  • Chadsalot@lemmy.world
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    9 months ago

    Windwaker.

    Don’t think its considered retro yet, but I wish I could forget every second of it I played. The complete emotional Rollercoaster I went through playing that game was incredible.

    One of the few games where I really felt like I was the “super important protagonist” and the world really depended on me.

  • klangcola@reddthat.com
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    9 months ago

    It might be relatively new, but I’d say Subnautica.

    It was such a breath of fresh air when it came out, and instilled both such a sense of wonder at all the vibrant lifeforms of 4546B and also instilling such dread upon encountering reapers or diving deeper than ever before. I still remember the mixed sense of wonder and unease upon discovering the Jellyshroom caves for the first time

  • Strayce@lemmy.sdf.org
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    9 months ago

    Secret of Monkey Island. Like most adventure games you can only really play it once. It’d be nice to enjoy it again.

    • mifan@feddit.dk
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      9 months ago

      I think I’ve played it through more than 20 times. I roughly do it once a year… 1,2 and 3 at least. It’s no longer about the challenge, story or puzzles, it just feels like coming home.

    • kratoz29@lemm.ee
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      9 months ago

      Like most adventure games you can only really play it once.

      And then there is me, who just finished Hotel Dusk again as a ritual hoping Nintendo brings it back as it is about to be with Another Code!

      • all-knight-party@kbin.run
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        9 months ago

        Agreed. I mean, The Silver Case and now Trace Memory are getting re releases so… Hotel Dusk seems like the perfect next choice

  • SharkEatingBreakfast@sopuli.xyz
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    9 months ago

    Subnautica.

    The first game to make me truly sad that I had finished it. Wow, what an experience!

    I loved exploring and piecing together the story. I loved discovering new creatures and ecosystems. I loved finding strange things and figuring out what to do with them.

    I’ve never played a game quite like it before or since. My god, it was really amazing. I beat it without needing a guide or walkthrough. It’s great enough to the point where, if you are curious enough, you won’t need one!

    It’s certainly a slower-paced game, as it’s not all non-stop action, so it’s not for everyone. But if you’re a patient and curious person, this may be for you.

    • ShoePaste@lemmy.ml
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      9 months ago

      I dint think ive ever played a game that made me so anxious. The first time i went into the deep and the giant ghostly leviathan came at me i almost had a panic attack.

      • SharkEatingBreakfast@sopuli.xyz
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        9 months ago

        It really is something special! Once I started to think of them more as wild animals with their territory needing to be respected, it was just a matter of adapting to their habits and working around it.

        The Crabsquids & Warpers, though, fuuuuuck them. Crabsquids spooked me no matter how many times I came across them! And the Warpers are just assholes. Lol

    • Buddahriffic@lemmy.world
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      9 months ago

      Planet Crafter gives me Subnautica vibes, though it’s still in early access. But it has the “build a base and survive in a hostile world with cool things to explore” already and potential to become really great.

      That said, Subnautica was the first thing I thought of when I first saw this thread but not planet Crafter.

    • lesnout27@feddit.de
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      9 months ago

      Same for me yeah, such a great game. I remember doing so many things like setting free all animals i caught in their own habitat before leaving, because i wanted to play the last little bit out of it. Also filling the rocket food for the trip back home. I cried, when i started the flight.

  • Wxnzxn@lemmy.ml
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    9 months ago

    Disco Elysium

    The sheer joy of realising it’s not “just another” RPG, slowly pulling the curtain on how intricate the worldbuilding is, discovering the main character and in turn reflecting on yourself. It’s become a small addiction to watch first time streamers and let’s players for me, to vicariously relive that process.

    Another candidate might be Ultima 7, the interactivity and how “real” it felt in the 90s was mindblowing for kid me.

  • Voytrekk@lemmy.world
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    9 months ago

    World of Warcraft. Starting out in an MMO for the first time is magical. No worries about the endgame, just the desire to explore and learn.

    • Squirrel@thelemmy.club
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      9 months ago

      Oh yeah, WoW hands down. The sense of wonder as I explored the world the first time was incomparable to any other game.

  • rafadc@lemmy.world
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    9 months ago

    Final Fantasy VII

    I went straight on from super Nintendo to this. You can imagine he level of amazement I got.

    • Dave@lemmy.worldOP
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      9 months ago

      I picked it up blind after getting carried away in the magazine hype and excitement. I’d not played any FF games before that… man, that was quite an experience!

    • saltesc@lemmy.world
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      9 months ago

      I didn’t like shutting down the gates which felt like the same thing over and over. But mostly it was awesome, especially the Grey Fox quests.

    • Igloojoe@lemm.ee
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      9 months ago

      Its so dated now, but morrowind felt soo deeply built. The culture, the religions, the different political faction houses. How the empire influenced certain areas.

      The quest were raw. No waypoints. Just go to lake and go north*. The morag tong(assassin guild for morrowind) had a basic questline. But it did feel different. The morag tong was sanctioned by the politicians. So you could murder someone in the middle of a city and just show a writ of execution.

  • z3rOR0ne@lemmy.ml
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    9 months ago

    Chrono Trigger. Hands down the greatest JRPG I’ve ever had the pleasure of playing.

  • Tammo-Korsai@kbin.social
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    9 months ago

    It’s hard to pick just one:

    • Deus Ex. It’s timelessly topical despite being released in 2000. It predicted the War on Terror and a massive pandemic to name a couple.

    • Spiritfarer, for maximum onion chopping. Saying goodbye to Gwen really messed me up since I became very attached to her, and I can’t finish the last stretch of the game because it’s too emotionally taxing.

    • Undertale and wholesome fan-games like Act to Flirt.

    • Half-Life 2, circa 2004 when it was a leap ahead of everything else. I was unsettled by the teaser screenshots due to how real it all seemed to be during its heyday. (I did re-capture part of that feeling with M Mod and its great yet faithful modernisation effects. Plus there’s some blursed mods you can combine with it such as replacing Alyx with Krystal, voiced by the original actress.)

    • Duke Nukem 3D: Alien Armageddon. It blew me away how much custom content and passion has been invested, so good that it almost felt like I was playing Duke Nukem for the first time all over again.

    • There’s many more worth mentioning such as Unreal, Morrowind, Oblivion, Company of Heroes 1 and the forgotten gem that is Ground Control.

    Man, I was born just at the right time to experience a stunning variety of titles and enjoy the mods that improve them.

  • FiralTheSpiral@lemmy.world
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    9 months ago

    Not retro, but Celeste hands down. That game is an emotional roadtrip of a platformer. My favorite indie game out there.

    • chowdertailz@lemmy.world
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      9 months ago

      Knowing how to min max on your 5th farm does kind of take out the charm, but it was a very fun to always start a new farm on a new map.

    • Uvine_Umarylis@partizle.com
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      9 months ago

      Just play Stardew Valley Expanded with all the new farms & such, it’s quite the unique experience that blows base Stardew out of the water