I have to say, though, it’s a much punchier start than a majority of the original Bioware and Black Isle infinity engine games where you’re essentially “angsty teen from.a backwater who hates his town, also happens to be some kind of chosen one who has assassins after him for unknown reasons.”
Plus the whole tadpole in the brain thing actually feels closer to how a huge portion of Shadowrun campaigns begin. Brain bomb, brain slug; same thing basically.
Yes, but this one flew.
Not gonna lie, I’m familiar with the D&D lore but when the ship jumped dimensions, my jaw unhinged
Doesn’t the ship fly in DOS2? It’s been a while since I played, but I’m pretty sure it does some flying teleportation stuff
That’s a later ship (your home base), the starting ship doesn’t.
Ha! Didn’t even realize that. How funny
Is a giant tentacle monster really a ship?
Maybe its a boat?
Well in Divinity Original Sin there is a ship on fire on the first town too.
Haha I guess every studio needs to have their calling card, Larian’s is wrecking ships as plot motivation
for Bethesda it’s starting in a prison.
Also the brain tadpole feels similar to the DoS2 dampening collar.