For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you’ve already played it, what do you think of it? We are very curious!

Discuss all things Starfield below!

  • R0cket_M00se@lemmy.world
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    10 months ago

    This is exactly why I didn’t pre order or buy this game, I knew it was going to fall severely short of the expectation.

    A bunch of non connected areas and gameplay loops.

    • rDrDr@lemmy.world
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      10 months ago

      They specifically said there were going to be loading screens and no user driven landings. I agree with not preordering games, but I also think you need to actually look at what the dev is saying before you set your expectations.

      • R0cket_M00se@lemmy.world
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        10 months ago

        Good strawman, notice how I never specified planetary landings? Cause I already knew that it was going to be a loading screen.

        I’m talking about the fractured nature of the surface and the inability to fly from place to place in space. Or transition from locations in atmosphere. Everything is its own tiny location and fast traveling the rule of thumb. It seems like they kept as little information on this specific aspect as possible until the preorders were in. Probably so that the nature of the game wouldn’t drive away people looking for something with more of an interconnected holistic model of travel. They knew the truth would severely reduce their consumer base so they pretended it was “Star Citizen (with severe limitations)” instead of “Mass Effect: Andromeda (but you can customize and fly the tempest yourself)”

        Someone in here said it best, “I have no idea what the purpose of including space ships and space travel even was.” If that’s a legitimate question in your space game, you failed.